Ukuthuthuka kobuchwepheshe bokukhulisa izinga lemidlalo yevidiyo kuyaqhubeka nokuthuthuka ngokufika kwe-XeSS 2.1. I-Intel ithathe isinyathelo esibalulekile ngokuvula ithuluzi layo hhayi kuma-GPU ayo kuphela kodwa nakumakhadi wehluzo ancintisanayo, okuvumela abasebenzisi ukuthi basebenzise ubuhlakani bokwenziwa ukuthuthukisa ukusebenza kanye nekhwalithi yokubuka. Manje, uma unekhadi lehluzo le-NVIDIA kusukela ochungechungeni lwe-GTX 10 kuya phambili noma ochungechungeni lwe-AMD RX 5000 noma ngaphezulu, ungazuza ezinzuzweni ezazigcinelwe abasebenzisi be-Intel ngaphambilini.
Lesi sinyathelo siphawula ushintsho esu le-Intel , eliye lagcina ubuchwepheshe balo ngaphakathi kohlelo lwayo. Umncintiswano, ne-NVIDIA (DLSS) kanye ne-AMD (FSR), uyaqhubeka nokuthembela ezixazululweni ezizimele, ezihlose ukukhulisa ukuthengiswa kwehadiwe yayo yakamuva. Kodwa-ke, i-XeSS 2.1 iphula leso simo, okwenza kube lula ngabadlali abaningi ukujabulela ulwazi oluthuthukisiwe ngesofthiwe, kungakhathaliseki ukuthi uhlobo luni lwe-GPU yabo.
Ukuhambisana okungaphezu kwe-Intel ecosystem

Isihluthulelo se-XeSS 2.1 sisekuhambisaneni kwayo okwandisiwe . Okuwukuphela kwesidingo sangempela sale nguqulo ukusekelwa kwe -Shader Model 6.4 , evamile ku-architecture ye-Pascal ye-NVIDIA (GTX 10 nangaphezulu) kanye ne-architecture ye-RDNA ye-AMD (RX 5000 nangaphezulu). Lesi sibuyekezo senza izici ezimbili eziceliwe kakhulu: ukwenziwa kohlaka (XeSS FG) kanye nokunciphisa i-latency (XeLL). Kodwa-ke, ngaphandle kwehadiwe ye-Intel, i-XeLL ingasebenza kuphela ngokubambisana ne-XeSS FG, hhayi ngokuzimela.
Kuze kube manje, lokhu kuthuthukiswa kwakuhlobene kakhulu nehadiwe ethile yomkhiqizi ngamunye . Manje, ukufika kwe-SDK 2.1 kwenza ukufinyelela kumathuluzi okusebenza athuthukile abekhethekile ngaphambilini kube lula, okuvumela ngisho nalabo abasebenzisa amanye ama-chip, njenge-Qualcomm, ukufinyelela izici ezithile inqobo nje uma izinga lobuchwepheshe lifinyelelwa.
Ukuthuthukiswa nokusekelwa konjiniyela ku-Vulkan
I-Intel iphinde yagxila kubathuthukisi kanye nokuzinza kwamathuluzi ayo . I-SDK entsha ifaka izendlalelo zokuqinisekisa eziqinisiwe ze-Vulkan API, ezisetshenziswa kabanzi ezihlokweni zamanje njengenye indlela esikhundleni se-DirectX. Lokhu kuqinisa kunegalelo ekunciphiseni amaphutha kanye nokuqina okukhulu ngesikhathi sokuthuthukiswa nokuhlanganiswa komdlalo.
Ukuthuthukiswa kokubika amaphutha kanye namathuluzi amasha okulungisa amaphutha kumelela isinyathelo esibalulekile sokuqhubekela phambili , okwenza kube lula umsebenzi walabo abahlanganisa i-XeSS 2.1 kumaphrojekthi abo. Lolu hlobo lwemininingwane , yize lungabonakali kangako kumsebenzisi wokugcina, lungenza umehluko wangempela ekusebenzeni nasekuzinzeni kwezinguqulo zesikhathi esizayo zemidlalo eminingi emakethe.
Umthelela ekusebenzeni komdlali nolwazi
I-XeSS 2.1 isebenzisa ubuhlakani bokwenziwa kanye nezinjini ze-XMX ezikhona kuma-Intel's Arc GPU , okuvumela ukwenziwa kohlaka olubushelelezi ngisho nangaphansi kwezimo ezidinga kakhulu. Ikhwalithi yesithombe , yize ihluka kancane phakathi kwezinhlelo, ihlala ilinganisiwe ngokwesikhathi sokulibaziseka, ukusebenza, kanye nokuthembeka kokubona. Nakuba ukuncintisana okuvela ku-NVIDIA kanye ne-AMD kuhlala kuqinile, le ndlela evulekile isiza ukubeka i-Intel njengenye indlela yangempela.
Ukuhlolwa kokuqala ngenguqulo entsha ye-SDK kubonise ukuthuthuka okubonakalayo ekuzinzeni kanye nokuhlangenwe nakho komsebenzisi jikelele. Kodwa-ke, kusazoncika ekwamukelweni konjiniyela kanye nokuhlanganiswa kwezihloko ezidumile kubasebenzisi bamakhadi ehluzo angewona awe-Intel ukuze bazuze ngokugcwele kukho.
Ukutholwa emidlalweni yevidiyo kanye nekusasa le-XeSS
Njengamanje, imidlalo engaphezu kuka-200 isekela inguqulo ethile ye-XeSS , futhi lolu hlu kulindeleke ukuthi lukhule ngokushesha ngemuva kokukhishwa kwe-XeSS 2.1. Njengoba i-SDK isatshalaliswa nge-GitHub, abathuthukisi banenkululeko yokufaka izici ezintsha, futhi izihloko zokuqala zokusebenzisa lobu buchwepheshe ngokugcwele kulindeleke ukuthi zifike ezinyangeni ezizayo.
Phakathi kwemidlalo elindelwe kakhulu yi-Battlefield 6, ezofaka ukuhlanganiswa kwasekuqaleni kwe-XeSS 2.1, okuvumela abadlali ukuthi bahlole ukuthi izinga lohlaka kanye nokubambezeleka okuphansi kusebenza kanjani kuma-GPU akamuva, kungaba yi-Intel, NVIDIA, noma i-AMD. Ukwamukelwa kwalawa matheknoloji sekuba yindinganiso ebanzi endaweni yokudlala yama-PC.
I-Intel XeSS 2.1 FAQ
Iyini ngempela i-XeSS 2.1? Iwubuchwepheshe obusekelwe ku -AI obuthuthukisa izithombe futhi buvumela ukudlala okubushelelezi, buthuthukisa ukusebenza kwehadiwe ehambisanayo.
Ingabe wonke amakhadi ehluzo angayisebenzisa okwamanje? Usekelo luyatholakala kusukela ochungechungeni lwe-GTX 10 kanye ne-RX 5000 kuqhubeke, kodwa kuzoncika kubathuthukisi abahlanganisa i-SDK entsha emidlalweni yabo.
Yiziphi izinzuzo ezinikezayo? Ukwanda okukhulu kwe-FPS kanye nokuhlangenwe nakho kwemidlalo okubushelelezi, okuwusizo kakhulu kumakhompyutha amadala noma ezihlokweni ezidinga kakhulu.
Ingabe i-XeLL isebenza kunoma yiliphi ikhadi lehluzo? Ingasetshenziswa kuphela kumakhadi ehluzo angewona awe-Intel uma ukwenziwa kohlaka nakho kuvuliwe, njengoba kungasebenzi ngokuzimela.
Lokhu kuqhubekela phambili okubalulekile nge-Intel XeSS 2.1 kubonisa ukuthi umncintiswano uya ngokuya uqhubeka nokunikeza izixazululo ezivulekile neziguquguqukayo, okuzuzisa inani elikhulayo labasebenzisi kanye nabathuthukisi. Ukuzibophezela kwe-Intel ekuvumelaneni nasekuthuthukisweni kobuchwepheshe kwembula isu elicacile lokuthola isabelo semakethe nokuzibeka njengenketho eqinile ngokwengeziwe endaweni yokudlala, ngenkathi futhi kusiza ekuphakamiseni izinga lokusebenza kanye nekhwalithi yehluzo kuma-PC.

